I guess they are quite different, I am sure Grasshopper is the most powerful with the matrix manipulations and extensions, short of working with quads (as far as I know). I want to have GH capabilities within Unity to do some work for VR, so will look into the links some people have forged.
Mohamed Ibrahim
I think Houdini is good for simulation and cinematic effects (fire, explosion, falling wall, smoke etc)
It's not about precise Modeling and exact dimensions
Maybe I am wrong
Aug 17, 2017
Benjamin Storch
Thanks Mohamed,
I guess they are quite different, I am sure Grasshopper is the most powerful with the matrix manipulations and extensions, short of working with quads (as far as I know). I want to have GH capabilities within Unity to do some work for VR, so will look into the links some people have forged.
Aug 17, 2017
Mohamed Ibrahim
What do you want to do?
Aug 18, 2017