Mesh Streaming to Unity3d & Augmented Reality using Vuforia

Just finished this project sending GH meshes through UDP to Unity3d and creating augmented reality using Vuforia. Please leave a comment if you also find this inspiring ;)

J.Zhang

  • Miguel Esteban

    this is so great! thanks for sharing!
  • Andrew Schiffer

    Super cool project. This will be the future of Board Games. Pokemon meets Monopoly, could be a million dollar idea. Thanks for sharing!

  • Samantha

    Hi Yuxiang! Great work. I am attempting something similar with using senors to read an object that its translated into grasshopper, but have been stuck due to my skills. With the procedural grid script in Unity how were you able to have it read the grasshopper meshes vertices and triangles, etc.? Would you be open to sharing that script?

  • Yuxiang Zhang

    @Samantha

    Thanks for the comment :)

    I first parse the mesh data in GH and send them in a single string from GH to Unity,

    and then recompose the mesh using the data into a mesh in Unity.

    I can send you a screen shot of the gh file through email and maybe you'll find it helpful.

  • Yuxiang Zhang