Rhino Rendering Goes Wrong

Hey,

I know this is a website dedicated to Grasshopper, but since Grasshopper and Rhino are so closely tied, I thought of posting for help with Rhino here.

Alright, I have a site model of an area, and I am trying to render it very simple and basic, namely all the geometry being greyish-white and some light projected to create shade.

Well, one element (the building on site) is indeed being rendered as greyish-white with shading, while the topography comes out as black.

I don't understand why the topography comes out as total black. I even tried adding light to the scenery, but it wouldn't make any difference.

Please, se image for a clearer image of my problem.

Thank you

Marios

  • Andrea De Angeli

    Hi Marios

     

    Today I don't have rhino at home, but you can try to check the normal of the surface (topography), if rhino work like 3DS you are still seeing the back side of the surface. I'don't remeber if in rhino there is an option (under the material editor) like force 2-side..

     

    Let me know if this is useful for you.

     

    Andrea