Some months ago we started to think about a "simple" question!
How to increase total solar radiation on future development and at same time decrease its impact on surrounding.
Ultimately we calculate optimized form, witch then represent borders for a new project, within if you build you definitely provide optimized geometry.
"Solar tool as new dimension in architectural design. Solar tool brings not just easy to test solar radiation and project optimization, it converts "hard to compute" evolutionary solver in position of ubiquitous computing."
We used Voxels for filling a imaginary space, and they provide us opportunity to test any kind of geometry.
If you select to really small subdivision number you could eventually test even a window shading overhang with it. Or depth of entrance. Following the logic of poly modelling, voxels can be used to determine maximum Ir on bigger subdivision number and then linearly decrease the subdivision number and increase the fineness of results.
----How to write down into code of Voxel our data as depth, material, firmness?
I really like a idea to have constant Galapagos or any other evolutionary solver in background during a design. And at any sign of uncertainty or need for "evolver" help, you press a button. For that we need it in real time. Witch something we tried to accomplish in Solar Tool. Evolutionary solver as ubiquitous computing!
Also, I like idea about third screen with data visualization in process of designing a architectural project. By shifting a simple point of curve can be simultaneously tested if still in "good" boundary. Every line ,geometry, decision, is tested for it's fittest. Boundaries can be our parameters , like sun, wind, orientations, daylight.... We determine them before or during design process! Performance based design.
Anyway, I hope you will find this script useful.
Many, many thanks to GH3D community!
Many thanks to professor Brian Cody for asking the questions!
"""maximizing Solar radiation (Ir) on surface (D) and minimizing shading impact on surrounding (A) for a given set of sun vectors (Sv).
LadyBug ----Simulation
Galapagos---Evolutionary Solver
Voxel (Arend) ---- Voxels
Human --- Display
DAP Recorder for average and highest values""""
Sub-Plugins (Thanks to Phil)
HUMAN http://www.food4rhino.com/project/human?etx
TT Toolbox http://www.food4rhino.com/project/tttoolbox?etx
Ladybug http://www.food4rhino.com/project/ladybug-honeybee?etx
Lunchbox http://www.food4rhino.com/project/lunchbox?etx
Horster http://www.food4rhino.com/project/horsterreference?etx
Dap Recorder http://dap3.nl/simple-data-recorders-in-grasshopper-updated
Voxel Tools (direct Download) http://www.grasshopper3d.com/forum/attachment/download?id=2985220%3...
Phil
Hi Igor, I'm trying to use your definition... i've spent half day searching all the plugins you used :)
now it gives me this warning... i don't know why... i'v installed Human and TreeFrog, i've seen that HDTReference is the same older component. cuold you help me? thankyou
Mar 22, 2015
Igor Mitrić Lavovski
Hi Phil,
It is a part of new Human from Andrew Heumann!
http://www.grasshopper3d.com/group/human/forum/topics/wish-render-c...
Can you post here a links to other Plugins!?
Thanks
Mar 23, 2015
Phil
i Hope to remember all the plugins...
first of all you used the very last update of GH, the 0.9.76.0
Human http://www.food4rhino.com/project/human?etx
TT Toolbox http://www.food4rhino.com/project/tttoolbox?etx
Ladybug http://www.food4rhino.com/project/ladybug-honeybee?etx
Lunchbox http://www.food4rhino.com/project/lunchbox?etx
Horster http://www.food4rhino.com/project/horsterreference?etx
and the tricky ones
Dap Recorder http://dap3.nl/simple-data-recorders-in-grasshopper-updated
Voxel Tools (direct Download) http://www.grasshopper3d.com/forum/attachment/download?id=2985220%3...
Mar 23, 2015
Igor Mitrić Lavovski
Thanks!
Is it working now!?
Mar 23, 2015