- moves the first and Last waffle in x and y group to avoid pieces that are too small to work with
- scales the waffles in Z-Direction if you have an overlapping You´ll get on main direction wich makes it easier to cover the waffles with a material...
- isn´t ready yet - it produces all lines on the output double, so you have to SelDup and delete them manually.... :-(
Use the ability to Scale in Z-Direction to get rid of These overlappings that need to be cut off to cover the Waffle
Cutoff-Avoid!
Bake the Lines and Waffles. You can put them on a plan, so the guys in the workshop will know about the look of the result, to work better and faster...
That was it so far, more to come
please write comments on how to get rid of the double line-Thing, I´ll be grateful
Another Waffle Definition - actually for Production
by Florian von Wey-Lübeck
Jul 7, 2014
Hello Grasshoppers
this definition
- controls the thickness of your material
- moves the first and Last waffle in x and y group to avoid pieces that are too small to work with
- scales the waffles in Z-Direction if you have an overlapping You´ll get on main direction wich makes it easier to cover the waffles with a material...
- isn´t ready yet - it produces all lines on the output double, so you have to SelDup and delete them manually.... :-(
You can use any Brep
Waffle.3dm
load it in GH
Download Definition Here
Control and Move the Ribs
Use the ability to Scale in Z-Direction to get rid of These overlappings that need to be cut off to cover the Waffle
Cutoff-Avoid!
Bake the Lines and Waffles. You can put them on a plan, so the guys in the workshop will know about the look of the result, to work better and faster...
That was it so far, more to come
please write comments on how to get rid of the double line-Thing, I´ll be grateful
yours
Florian Wey-Lübeck