Grasshopper

algorithmic modeling for Rhino

I'm trying to work with voronoi.  They seem very capable of creating interesting reactive space, I know of qhull and have read alot of this (http://www.a-ngine.com/2009/12/foam-3d-voronoi.html).  The issue is I can't create a set of points that is controllable. I am also looking to create a series of voronois that is modular similar to aranda/lasche's grotto proposal. I'm not necessarily looking for a definition just an understanding that could help me develop one.  Any help or examples would be great.

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