algorithmic modeling for Rhino
What i'm trying to do is to nest some rectangular areas, slightly variables, inside another bigger. I want to control the bigger one in width and height and having the inner rectangles changing in dimensions but not in area.
Also, if the bigger rectangle reaches certain area, add another area.
I think that i have to get into looping and recursive, but I would like to know from any of you about this topic and, if you've already dealed with this kind of problems, share some knowledge.
Thank you all.
I have stuff for attempting that kind of thing but is carried over solely via code (C#) and thus if you are not familiar with ... it could be totally useless for you. Impossible to explain here the logic used ... not to mention that most of these things are strictly internal.
BUT ... the main problem here is (since obviously we are talking on spatial matters) the constrains applied/required for any "valid" spatial solution (or for any valid spatial variant):
All these make the whole thingy a bit more complex than you can imagine. If some real-life results (of some sort, anyway) are required ... I would strongly advise to abandon ship without "some" coding experience.
BTW: Imagine a red thin line.
In real life the left part always wins ... meaning that theory and reality differ vastly (unless you deliberately departure from rationalism and/or you brake the Law and/or you are a liar).