algorithmic modeling for Rhino

Simple growth algorithm with Shortest Walk component....

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This is awesome. Can you please explain how the pipe radius is decided?

It is made by the tool PipeVariable in new GH (it is visible in definition).


Very clear your definition!

I like the definitions raised with elegance!

Thank you for this perfect definition. I have question I want to make like a forest growth model with that definition. I try to use duplicate data but couldn't make it do you have any suggestion for me?
To make a forest you have to use wisely trees! GH tree, not always simple I will post a definition in few hours.

hello Laurent,

Thank you so much! I'm waiting for your definition it will help me too much.

If you want to play with sliders unable pipes and other components at the end. 

Try to follow how are used the GH trees, the simplify tree is very useful in order to have same branching for GH tree. It allows GH to treat well the data. 


yes trees are very important and i couldn't figure it out but right now I get it. Thanks a lot again.

Hi Igor,

I am using the Shortest Walk Component and I am growing the same pattern on a mesh surface. I just have one problem with the script, because it gets too heavy when I pipe the lines and they are multiple pipes within the pipe. The Boolean Union doesn't work for me in this case. Do you have any idea how I could sort put this problem? I attached an image bellow.

Thank you in advance!



did you ever figure it out? same problem here

could you please help to do the same in recursion algorithm, i have tried to use it with anemone and hoopsnake ...but unable to get a similar result with recursion






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