algorithmic modeling for Rhino


I want to create a paneling grid unattached from the surface UV's. The surface is a free shape made with revlove command. I want to have the grid Points evenly distributed across the surface. With the grid depending on UV directions i end up with more Points in the center and less in the outer edge.

Is this possible with PT?

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With the kid of shape you have, it is hard to find and even distribution. By definition, if you follow the domain of the surface, you will end up honoring the NURBS structure, which is unfavorable to you in this case.

I tried to re-slice your surface int curves and then divide these curves into equal distances. It gets you closer to a more uniform distribution of points.


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