algorithmic modeling for Rhino
Hi everyone,
I am new to Gh and Rhino and I need help to find a way to reduce mesh surface count so that computer won't freeze every time I run operations.
I've created a Mesh with Cocoon pluging. Object is pendant luminare. On next stage I am planning to apply CatmullClark tool to create interesting surface.
My goal is to create smooth mesh with much more equal sub-surfaces.
I will appreciate any suggestions :)
I am also attaching files if you might need them.
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