Hey grasshoppers,
I'm just working on a project with an double-curved polysurface (pictures below).
It is a triangulated surface which should be made out of triangular polycarbonat-boxes. For production-reasons I am now looking for a way to offset the triangles with the bars inbetween to be planar.
I tried to use the normal-vector of each triangle, but now those vectors need to be varied to achieve planarity.
Does anyone know how to handle this problem?
Or is there a way to use shelling in Grasshopper with that additional
condition?
The result should look a bit like this
voronoi-domeThanks a lot in advance,
ole

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