algorithmic modeling for Rhino
Hi Guys,
Im trying to create x panels for a mesh that i wont to fabricate. To do this i have drawn lines on the quad panel from opposite vertices to form the x. I then want to offset these lines along the mesh. However when i offset them they move away from the mesh as shown below.
i have tried to resolve this problem by:
-trying to reorient the planes from the vertices
-and tried using wb picture frame. However because they were not closed poly lines the function didn't work.
Does anyone know a way that i can offset along a mesh?
I have attached the mesh and definition below, along with a jpeg image of what im trying to achieve with each panel.
Duncan
Tags:
Hi Hyungsoo Kim,
Thanks for your response, your suggestion helped to get the panels i was looking for. However when attempting to change the geometry boundary using an attractor point to give the form abit more variability i couldn't as the box morph can only manipulate the original geometry.
I am wanting to place the x panels along a mesh but in a way that allows for variation to the boundary of those panels. The variation coming from attractor points.
I am after a similar effect to that of the SOFTlab project common weathers NYSCI.
Is there any suggestions to how i could potentially do this using a mesh to form the overall form? Or whether i could achieve this using my original script or the one you've provided me?
file.
Thanks for your help Hyungsoo Kim, i didnt realise that box morph was so adaptable. The way youve tackled the attractor point makes alot more sense than what i was trying to do with it.
Welcome to
Grasshopper
Switch to the Mobile Optimized View
© 2025 Created by Scott Davidson.
Powered by