algorithmic modeling for Rhino
Hi,
I am mapping the Gaussian curvature of a surface and because some of the values are completely off-scale I can't get a smooth gradient. Of course I can manually control the keys on the color slider, but every time I change the uv divisions or the surface I have to tweak the color slider keys again.
So far I have changed it to logarithmic scale (bottom right image). Does anyone have a better way of doing this?
Tags:
Process your numbers before they go into the gradient. That way the gradient can stay linear.
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David Rutten
david@mcneel.com
Poprad, Slovakia
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