algorithmic modeling for Rhino
Hello there community
I'm an architecture student and completely new to algorithmic modeling, so I would need some guidelines to start with
I'm looking for this kind of morphology
So I would need to create a primitive object (the trapezoid)
then I should sweep it along a curve while it's being modified by certain parameters
Any tutorial explaining this specific type of model?
Tags:
Is there any tutorial available about parametric arrays?
Perhaps, you' re right,
It's very specific the example I posted.
I'm new to this, so im looking a tutorial explaining how to make an array using a primitive, then I can modify it by certain curves or paths..
Or maybe i'm in the wrong way and I should start learning Grasshopper by another way
Actually picking a project and trying to do it in GH is an excellent way to learn I think. It's just that you won't find a piecemeal explanation of it.
Let's say the shapes you're after are vertical sections through a collection of hand-made curves that spiral around each other. The curves don't cross over, so we can re-use the same order everywhere without fear of the section becoming x shaped.
The steps we need to achieve this could be:
Steps still needed:
Wow Thanks, That's exactly what i was looking for
Many thanks David!
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