algorithmic modeling for Rhino
Hello, I'm trying to make a few iteration or alteration to this definition, I have mapped pattern from starfish plugin to cone surfaces, and when I'm trying to generate surface or frame around the mapped pattern curve, it went all messy or not generating surface at all... things I've tried include patch, loft, using weaverbird's picture frame, offsetting the curve and loft from that...
What can I add or change to the definition so that the result is neater?
Thank you
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See this: does voronoi type of "seed" geo to map and then depending on choice maps (read notes for breps) the resulting geo to a cone (a surface with singularity). If on the other hand the surface has no singularity ... well ... notify is you want an example that makes a nice "drilled" brep (a bit slow mind + C# code instead of components).
Anyway:
Case polylines: DO NOT use ExoW against anything other than lines (But since is a bit faulty [reports engulfing issues where they are not around]... better avoid using it: try intra lattice instead).
Case breps: Hard to see the point
Case meshes: Obviously since a mesh is a collection of triads/quads you can't have a mesh out of the polys boundaries (without some sort of "segmentation" ).
Case simple meshes: Well ... hard to see the point as well.
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Grasshopper
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