algorithmic modeling for Rhino
hi guys,
I have a question: I'm trying to constrain 5 vertices on a variable surface; this 5 points should move together with the surface and all the polyline/curve to which they belong should adjust.
I tryed 2 options:
-draw the lines in rhino
-draw the lines in GH
To do my purpose I tryed the "PolylineBend", but the result is not exactly what I mean (anyhow the option with Rhino seems to work well...)
In which way do you think it's possible to do my goal? and how?!
Thanks
Tags:
If you are happy with an approximation rather than the points coinciding with the surface you could use either [Orient] or [Box Morph] to get the geometry onto the surface. Examples Attached.
Otherwise it would be a lot more complicated. And would need more time to put together.
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