algorithmic modeling for Rhino
I have few questions and I will really appreciate if someone could help me answer them.
I have made a model on mathematica and exported it into rhino then grasshopper.
I am currently working on a details elements for more understanding of local problems.
The idea is to get information on the angle for each panel for CNC lasercutting machine.
The main problem, I think is to control the angle to assemble all the elements that will be lasercut. I explored the vectors along the panel but I am lost in finding a way to control this.
I tried also to create finger-joints or jigsaw joints on the edge without success.
The issue would be to able to unroll the surface with the complete control on angles.
If I am just unrolling the surface without knowing how to assemble them it will be random asembling and the tolerance will reck the model. Don't you think ?
I also thought about radial nodes
Does thoses issues are making any sense for anyone here ?
Could you possibly help me find out answers for thoses problems ?
Moreover I have saw this project and they have mastered those problem.
Would you be able to tell me more about it ?
http://www.oliverdavid.de/?page_id=36
I am trying to fully comprehend also the offset properties to create thickness on a mesh in order to turn it into a surface for an eventual "unroll surface command"
It will be ideal if you could answer me with some tips on how to solve those various problems. I am lost and I spent more than 20 hours trying to solve those issues without success.
Thank you for your time.
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