I'm having some issues with creating a panelled surface using the box morph component.
I basically have created a panel which comprises of a simple box with a circular aperture whose diameter varies based on it's distance from a point.
I then have morphed this panel on to a subdivided surface.
What has happened is that the panels on the wall geometry do not respond to the point, only the original panel. I understand why this is happening (because I'm just replicating this element on the surface.
My question is how would I go about having the diameter of the apertures on the wall geometry respond to the point to achieve a varying diameter across the surface.
Cheers,
Matt.
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