Grasshopper

algorithmic modeling for Rhino

How to setup a GH animation for export, as to render animated lights that change intensity in 3dsMax

I hope to render a scene in 3dsMax with streetlamps that change their intensity based upon an script designed in GH. I'm close to finishing a script in GH that currently uses spheres as placeholders for the lightbolbs. And to simulate the changing level of intensity of the lights, I visualize this in GH by changing the color of the spheres.

However I am clueless how to take it from here, and export this behavior, and replace changes in color to changes in intensity, and replace sphere's with lights in 3dsMax. Any thoughts how to achieve this are wellcome 

Views: 312

About

Translate

Search

Videos

  • Add Videos
  • View All

© 2025   Created by Scott Davidson.   Powered by

Badges  |  Report an Issue  |  Terms of Service