Grasshopper

algorithmic modeling for Rhino

Generating random arrangements of triangles with boundaries

Hey! I am trying to write a script that will allow me to create random arrangements of triangles while using points as specific boundaries. So the triangles will only be created within these points however they do not always have to touch the points. Imagine a plane boundary from one point to another and all triangles must be contained, but all connect to one another. I have a script I have been working with however it does not randomly generate the sizes and placement of the triangles.

Thanks,


Drew

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I hope you can open this file. If not, maybe this screenshot will help you out somewhat:

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David Rutten

david@mcneel.com

Poprad, Slovakia

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I figured it all out, except for what one of the objects was in your screenshot. Unfortunately the file didn't open but I was able to reconstruct most of it. Do you know what this one image function is named?

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Ah yes, it's new. I forgot about that. It converts mesh faces to polyline triangles. Giulio's Weaverbird library has such a component so you can get it from him. It's also possible to create these using native Grasshopper components, but it's quite a complex little operation involving at least 5 additional components.

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David Rutten

david@mcneel.com

Poprad, Slovakia

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