algorithmic modeling for Rhino
Hi there,
I'm trying to generate a pattern either from random points or from intersecting points created from circles/ellipses. Till now i have been drawing them manually, but my next step is use this pattern as big structure.
I hope you have some inputs on how I could do this. I have been thinking on using closest points but then how to define the center points in grasshopper without drawing this in rhino first?
Best
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![170310_LYSKÆRM_designprocess0 [Converted].pdf](https://static.ning.com/socialnetworkmain/widgets/forum/gfx/fileicons/pdf.gif?xn_version=539796025) 170310_LYSKÆRM_designprocess0 [Converted].pdf, 63 KB
 170310_LYSKÆRM_designprocess0 [Converted].pdf, 63 KB                             malte_lydskærm.png, 745 KB
 malte_lydskærm.png, 745 KB                             PatternOnTri-Grid.gh, 12 KB
 PatternOnTri-Grid.gh, 12 KB                            Nice way of doing this! but do you also have a way to distort the pattern, so it become non-regular? as my example two?
 PatternOnTri-Grid_V2.gh, 19 KB
 PatternOnTri-Grid_V2.gh, 19 KB                            This is exactly what i was for :) thanks so much for this, have a great weekend
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