Hello everyone! I have a question if anyone can answer it, it would be great.
Is it possible to create a triangular polygon (by lines or polylines) for every face of a Delaunay mesh in Grasshopper? In a sense, the Delaunay connectivity component gives a result close to what I need, but I do not know how I am able to manipulate the connectivity list so it could give me the lines that belong to each triangle.
You need the Delaunay Mesh component. Then Decompose the mesh, so you have access to the faces. Now you can use the Face corner indices to reconstruct the triangles.
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David Rutten
david@mcneel.com
Poprad, Slovakia
Permalink Reply by Greg on March 15, 2010 at 11:03am
Very straightforward!!!
And also clarifies for me what the graft tree does...Im still working my way to understand how to manipulate data.
Also, Giulio's Weaverbird Components adds a FaceEdges component which gives you the edge curves of each face. I suppose it has the same functionality as David's up above, but with one component...which we can argue if that is a good or a bad thing...