algorithmic modeling for Rhino
Is there anyway to morph from one geometry to another across a surface via box morphing, like paneling tools has.So Like maybe there is 2 reference boxs going to one set of target box's along a surface? Also is there a way to get box mrphing to act more like the flow along surface command where the geometry actuall deforms on the curve rather than boxing it out? Also, any other unique box morph tips would help as well. Thanks
_Mike Pryor
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