algorithmic modeling for Rhino
I'm currently working on creating a continous floor from multiple curves if they come to close they will unify into a single floor surface. I also want to use this floor to create walls from the edges by curving them either up or down.
So far i have tried to use a lofted surface which expands and meets up with the other lofted surface. The problem with these is that the lofted surface dont create a clean unified surface.
Another option that i have tried is to use metaballs onto the curves which unify when closing. Now i dividide the circles in 2 parts and draw a line between these which can then be divided into points. Using the mesh to points component i then create a surface mesh from these. The problem with this method is that the edges are not very clean.
Do you forumites know other ways to generate a floor surface from different strands.
Or have suggestions to clean up these solutions.
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