algorithmic modeling for Rhino
Hello! I've been using firefly among other miscellaneous grasshopper plug-ins to manipulate design parameters in real time often not with the use of sliders for GH's native animation component.
The problem is: screen recording the results is not a great representation because as soon as the screen capture software starts running it becomes very choppy and the resulted file is pretty bad quality.
Does anyone know a way to bake frames into layers in rhino automatically to export mass illustrator files in order to rework in AI to make a high quality animation with a fluid frame rate? or something along those lines?
Here's a link to my experiments- http://tinyurl.com/mk3gqmp
Any help would be awesome.
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