Grasshopper

algorithmic modeling for Rhino

Hello, I have designing a kinetic promenade made up of a series of panels which rotate about their central axis when detecting a user. The script is using a point evaluated along a curve which creates distance based transformations along each panel's axis. So when I right click 'animate' on the number slider for the evaluate curve component the promenade creates a wave like effect as every panel rotates gradually as the point goes from 0.00 to 1. I've attached some images to better explain.

Anyway for my final studio presentation I would like to have a nice animation, either fixed up in After Effects or somehow rendered in Vray/Rhino render (if possible). My question for this page is what can I do? Because I've read that Giulio Piacentino's version does not work anymore (if this is true not sure) and there is no real concrete stuff saying what to use/do for good animations via grasshopper. 3Ds Max is not an option as I do not know it and unfortunately do not have the time frame to learn it (1.5 weeks to deadline).

Let me know please, any help would be greatly appreciated.

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