hi all, i've got a problem: i want to divide a surface and then pick out the four cornerpoints of each subsurface and move them along their normal (2 up, 2 down).
has anyone an idea how this could work? see the image and the definition / rhino file i attached, it's pretty self-explanatory...
so is this just not possible? shouldn't be that hard, i mean, i'm a beginner with gh and i kinda made it but only with a three-point-plane and an offset by 90° to that...problem is, that a threepointplane & 90° to it are not the same than the normal of a point on a (double)bend surface...
Hi Phillip, I'm also a biginner in gh, and I wanted to do sth similar,
but never managed to move points from the same surface to opposite directions..
From my experience it looks like not possible,
but logically thinking it must be not that hard,
so I have no clue..
If you find it out later on, I would be glad to know too :)
good luck,
maria
maria,
the definition i posted includes that part (it's like at the lower right end, from dist to graft or so, you'll find it) my problem is, that i can't move these points along their normal, i managed it to move them with that plane, but that makes weird offsets....