Grasshopper

algorithmic modeling for Rhino

i have a group of meshs with color given to it from the 'GECO' plug in which collected the ecotect solar radiance.  I basically want to use like 3-5 different types of colors based on the amount of sun on each panel.  so i have the different color panels where yellow gets more sun and blue gets less sun.  so i want to basically have a panel thats clear, one thats opaque white and 2 or 3 in between.  here is an image of my mesh group:

so how do i go from this, a collection of different panels with different colors, to narrowing it down to only 5 colors and attributing those colors to a corresponding vray material?

 

thanks a bunch, 

a

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i found simular problems in these two links, but i cant figure out their directions clearly:

 

http://www.grasshopper3d.com/forum/topics/bake-with-attributes-rend...

 

http://www.grasshopper3d.com/forum/topics/solution-to-baking-multiple

just bake the objects(per face) with giulio piacentinos bake c# component and assign the color as material and it will render fine in vray for rhino.

If you want to use a other software use fbx as export

cheers,

[uto]

i attempted it and i think i must be doing something wrong, here is the definition and file
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i gave it a try, combining the two files, but i get an error at the end that says 'no data was collected'  any ideas or is there a glitch in the file somewhere that i made?

 

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