Grasshopper

generative modeling for Rhino

Dominik Nuessen
  • Male
  • Münster
  • Germany
Share on Facebook
Share Twitter
  • Blog Posts
  • Discussions (14)
  • Events
  • Groups
  • Photos
  • Photo Albums
  • Videos

Dominik Nuessen's Friends

  • Carla Gertz
  • Lorenz Lachauer
  • SteffenRiegas
  • Norbert Palz

Dominik Nuessen's Discussions

adding growing data

hello all,I have a small problem. I have a counter set on 50 ms, and every 50 ms I a get a different value, a single double. I was wondering if there is a possibility to create a growing tree or…Continue

Started Mar 3, 2010

controlling timers
3 Replies

hello all,I was wondering how I could tell a timer to increase a variable each set time interval by 1. the idea behind is that I want to have a list or tree, whose branches or positions grow by time.…Continue

Started this discussion. Last reply by taz Mar 3, 2010.

camera control with wii nunchuck
17 Replies

hey everyone,I want to control a rhino-view-camera by the movement of a wii-nunchuck. I get the values from the wii over an arduino (all buttons, accelerators and joystick) and want to use them now…Continue

Started this discussion. Last reply by Dominik Nuessen Feb 24, 2010.

 

Dominik Nuessen's Page

Latest Activity

taz replied to Dominik Nuessen's discussion controlling timers
"Sorry, C# isn't my department..."
Mar 3, 2010
Dominik Nuessen posted discussions
Mar 3, 2010
Dominik Nuessen replied to Dominik Nuessen's discussion controlling timers
"taz, thanks a lot! I added two input double variables, temp and xx. xx is a refresh-synchronized value from my wii controller, it updates every 50 ms. now I've tried to add all the incoming values to the former values. temp is set to 0 and…"
Mar 2, 2010
taz replied to Dominik Nuessen's discussion controlling timers
"Well, you could use theEngine from Grasshopper Tools in C#. The output is a counter which you can use to drive other things (like exploding letters). I used it because I couldn't figure out a way to use the GH timer to make an incremental…"
Mar 2, 2010
Dominik Nuessen updated their profile
Feb 24, 2010
Dominik Nuessen replied to Dominik Nuessen's discussion camera control with wii nunchuck
"I tried the mass addition with a single value from one axis. the addition throws out only the latest value, not adding all former ones. think I would also be more happy if you were wrong :)"
Feb 24, 2010
Dominik Nuessen replied to Dominik Nuessen's discussion camera control with wii nunchuck
"hello andy, thanx for your post. in fact, I just got the seperation of the complete string working, at the end of the definition I get a single integer for each axis or button. but what you assume is right, I need a temporary variable. thing is,…"
Feb 24, 2010
Andy Payne replied to Dominik Nuessen's discussion camera control with wii nunchuck
"I may be stating the obvious... but why not simplify some things first. I'm not sure you need all of the data coming over the Serial Port. Why not just try to bring the Joystick Y value in as a single number (that way you avoid having to split…"
Feb 24, 2010
Dominik Nuessen replied to Dominik Nuessen's discussion camera control with wii nunchuck
"so, this is a part of andrew paynes wii-to-grasshopper definition. on the left side there is the timer set to 50 ms. the vb-component is the interface to the arduino and the wii. on the right side there is the output string, each axis and button…"
Feb 24, 2010
Dominik Nuessen replied to Brent Pauba's discussion Grasshopper theory
"I think the biggest pro in grasshopper is that you can see geometrical and logical connections and relations in realtime. I think using GH is not much easier than scripting, but you can understand parametric models way better, when you move sliders…"
Feb 24, 2010
Dominik Nuessen replied to Dominik Nuessen's discussion camera control with wii nunchuck
"taz, thank you for your reply. I thought about it before, but each time the arduino passes a value, it is a single integer. as soon as it is updated there is another single integer. Is there a possibility to create an array with a growing number of…"
Feb 24, 2010
taz replied to Dominik Nuessen's discussion camera control with wii nunchuck
"Core, Give [Mass Addition] a try. It sounds like what you're describing..."
Feb 23, 2010
Dominik Nuessen replied to Dominik Nuessen's discussion camera control with wii nunchuck
"damien, your .net component is working fine. I simulated my wii-movements with grasshopper sliders and it works great. thank you for that! frankS, thanks for your suggestion. I will try it now! I wonder if I have to connect the 50 ms component to…"
Feb 23, 2010
FrankS replied to Dominik Nuessen's discussion camera control with wii nunchuck
"hi Core. Oops. i replied before reading your answer. i remember an accum(ulate) function from max/jitter. did you check the "Display function List" Button in fx editor."
Feb 23, 2010
FrankS replied to Dominik Nuessen's discussion camera control with wii nunchuck
"As you said, you will need to to sum up/add/accumulate all x,y and z values from the wii separately. this means adding deltas (relative changes) to absolute coordinates. you can use "compose point" to generate points from the xyz…"
Feb 23, 2010
Dominik Nuessen replied to Dominik Nuessen's discussion camera control with wii nunchuck
"my data consists of a string like this: 123,200,30,0,0,100,214 the first three values are the x,y and z accelerators of the wii, the 0,0 are the two buttons and the last two numbers are the joystick axis. I took the definition and the library from…"
Feb 23, 2010

Profile Information

Company, School, or Organization
msa | münster school of architecture
Web or Blog
http://ncodescripting.blogspot.com

Comment Wall (1 comment)

You need to be a member of Grasshopper to add comments!

Join Grasshopper

At 12:10pm on February 23, 2010, Norbert Palz said…
hallo dominic, schoen zu hoeren. auf bald.gruss
norbert palz
 
 
 

Translate

Search Grasshopper

Members

Photos

  • Add Photos
  • View All

© 2012   Created by Scott Davidson.   Powered by

Badges  |  Report an Issue  |  Terms of Service