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algorithmic modeling for Rhino

Michael Pryor
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Change order of plugin Sub Category C#
11 Replies

By default the subcategories go in alphabetical order. Anyone know how to override this in C#? For instance, like GH's Params subcategories which are not in alphabetical order (Geometry, Primitive,…Continue

Started this discussion. Last reply by Michael Pryor Oct 19.

Cull Patterns Inverted
2 Replies

Not so much a bug as an inconsistency. Currently the cull pattern and cull mesh face components pattern inputs do the inverse culling of each other (true = remove in one but keep in the other). Is it…Continue

Started this discussion. Last reply by Michael Pryor Jun 12.

Offset Grafts Always
1 Reply

Dunno if this is for a specific reason,…Continue

Started this discussion. Last reply by David Rutten Jan 9.

Null translated as "zero" in addition / subtraction?
1 Reply

Not sure if necessarily a bug. I am often using sift components for splitting data and combining later. I guess usually I am multiplying or dividing this data so of course if null is considered as a…Continue

Started this discussion. Last reply by David Rutten Sep 28, 2016.

 

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Comment Wall (23 comments)

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At 7:07am on August 1, 2017, foreignerxx said…

Thank you sir

At 10:19am on December 27, 2014, Jeff C said…

Hello Mr.Pryor, and thanks for such excellent work, definitions and contributions. Your GH Surface Blends is empowering to a number of cyber-artistic fields. I hoped you could please show,..
1) how to use your definition on 2 surfaces with Different point counts?

Thanks for any help soon as you've moments,
Jeff

At 7:41am on December 18, 2014, DAFIK SMAK said…

Where are the following components ? pretty please . THANKS YOU

At 7:15pm on October 24, 2014, ssid22 said…

Hi Michael, 

Great work love what you do i was wondering if you could possibly help me out with a script for my final project due in two weeks time. I wanted to create a pores like facade and i saw there were a few tutorials and tired one but seems to not work like on the site could you please take a look at it also if you could give any advice or share the script from the latest pores face you have done its would be amazing that it ideally what i am trying to achieve but have no idea where to start. This would be of great help i would appreciate any sort of help at the moment xx cone%20surface.gh

At 12:39am on January 10, 2014, Wei_388 said…

Hi Michael,

I am trying to replicate the voronoi skeleton tutorial you did in Formul[a]rch, however the definition is old and it does not work. Currently, I am using GH 0.90014. Thanks in advance.

GH%20Voronoi%20Skeleton.gh

At 4:00am on October 10, 2013, Urvi Sheth said…

Hi Michael,

Thanks for sharing the script.

It works for me now. :)

At 8:11am on October 5, 2013, Urvi Sheth said…

Hi Michael,

Could you please check this definition?

07DISPLACEMENTPILLOWS.gh

It does not work the same as yours from http://2.bp.blogspot.com/-gEXWso4vfT4/UBNyeeKk8tI/AAAAAAAAAUY/9kIE-a7CG9E/s1600/pillow+surface.jpg :(

Many thanks in advance.

Urvi Sheth

At 4:25am on June 18, 2013, karim said…

Hi Michael ,, I hope u figured out whats the problem with my code 

At 7:22am on April 8, 2013, Alex Alaimo said…

Hey Mike, 

Glad to be on GH.. I started a gh for Nolan thesis.. Here is my project.. its not crazy but the  void tube can move and effect the floor slabs.. pop518.gh

At 12:29am on March 4, 2013, Luis Mendez said…

Hi Michael, I'm working on an educational project and I found a script you made for Spatial Deform at your blog, but I was really trying to find a command you used, (the FFcloud) I can't find it, I hope you can help me.

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