algorithmic modeling for Rhino

Michael Pryor
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Cull Patterns Inverted
2 Replies

Not so much a bug as an inconsistency. Currently the cull pattern and cull mesh face components pattern inputs do the inverse culling of each other (true = remove in one but keep in the other). Is it…Continue

Started this discussion. Last reply by Michael Pryor Jun 12.

Offset Grafts Always
1 Reply

Dunno if this is for a specific reason,…Continue

Started this discussion. Last reply by David Rutten Jan 9.

Null translated as "zero" in addition / subtraction?
1 Reply

Not sure if necessarily a bug. I am often using sift components for splitting data and combining later. I guess usually I am multiplying or dividing this data so of course if null is considered as a…Continue

Started this discussion. Last reply by David Rutten Sep 28, 2016.

C# Mesh.Vertices.CombineIdentical after Mesh.Append results Invalid Mesh
5 Replies

I am having an unexpected issue with combine identical returning to me an invalid mesh for a simple case yet weld works fine. Can anyone shed some light. See code below and gh  + rhino…Continue

Started this discussion. Last reply by Michael Pryor Dec 19, 2014.


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Latest Activity

Michael Pryor commented on Brian Ringley's group WombatGH
"Thanks for divide by target length, was just about to make this. No more thinking about mullion spacing! "
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Michael Pryor replied to paul piciorul's discussion group surfaces with same areas
"Sure, of course I don't think one way is better than the other in this case, just nice to have some variants. Sorry about internalize, it didn't exist when I learned GH so I often forget about it :D"
Jun 16
Michael Pryor replied to paul piciorul's discussion group surfaces with same areas
""code would help" - code is there via screenshot It is applicable because by using domains you wont need to round (maybe you have a tolerance which determines that a panel is still "the same") so you would use sub domains,…"
Jun 16
Michael Pryor replied to paul piciorul's discussion group surfaces with same areas
"it is deconstruct domain, the screenshot is old and that component used to be called "decompose domain""
Jun 16
Michael Pryor replied to paul piciorul's discussion group surfaces with same areas
"Replace the distance values here with your area values, and replace the square grid points with your panels."
Jun 16
Michael Pryor replied to Matthew Breau's discussion Is Gh_Structure.DataList Implemented?
"Hi, this usually means you're missing that namespace. Are you using the GH Assembly template for visual studio? It doesn't have all the namespaces there by default. According to your link that class needs this namespace:  using…"
Jun 14
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Jun 12
Michael Pryor replied to Michael Pryor's discussion Cull Patterns Inverted
"Ah, thanks for the response David. Just wasn't sure if there was some logic for cull mesh face to be inverted because actually for the example above having it be inverted worked out for me (meaning I didn't have to set it to be…"
Jun 12
David Rutten replied to Michael Pryor's discussion Cull Patterns Inverted
"Probably not. There's a lot of inconsistencies in GH1, mostly due to the organic nature in which the project was developed and the absence of any proofing procedures."
Jun 12

Comment Wall (22 comments)

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At 10:19am on December 27, 2014, Jeff C said…

Hello Mr.Pryor, and thanks for such excellent work, definitions and contributions. Your GH Surface Blends is empowering to a number of cyber-artistic fields. I hoped you could please show,..
1) how to use your definition on 2 surfaces with Different point counts?

Thanks for any help soon as you've moments,

At 7:41am on December 18, 2014, DAFIK SMAK said…

Where are the following components ? pretty please . THANKS YOU

At 7:15pm on October 24, 2014, ssid22 said…

Hi Michael, 

Great work love what you do i was wondering if you could possibly help me out with a script for my final project due in two weeks time. I wanted to create a pores like facade and i saw there were a few tutorials and tired one but seems to not work like on the site could you please take a look at it also if you could give any advice or share the script from the latest pores face you have done its would be amazing that it ideally what i am trying to achieve but have no idea where to start. This would be of great help i would appreciate any sort of help at the moment xx

At 12:39am on January 10, 2014, Wei_388 said…

Hi Michael,

I am trying to replicate the voronoi skeleton tutorial you did in Formul[a]rch, however the definition is old and it does not work. Currently, I am using GH 0.90014. Thanks in advance.

At 4:00am on October 10, 2013, Urvi Sheth said…

Hi Michael,

Thanks for sharing the script.

It works for me now. :)

At 8:11am on October 5, 2013, Urvi Sheth said…

Hi Michael,

Could you please check this definition?

It does not work the same as yours from :(

Many thanks in advance.

Urvi Sheth

At 4:25am on June 18, 2013, karim said…

Hi Michael ,, I hope u figured out whats the problem with my code 

At 7:22am on April 8, 2013, Alex Alaimo said…

Hey Mike, 

Glad to be on GH.. I started a gh for Nolan thesis.. Here is my project.. its not crazy but the  void tube can move and effect the floor slabs..

At 12:29am on March 4, 2013, Luis Mendez said…

Hi Michael, I'm working on an educational project and I found a script you made for Spatial Deform at your blog, but I was really trying to find a command you used, (the FFcloud) I can't find it, I hope you can help me.

At 8:05am on September 5, 2012, zey.1329 said…

Thank you so much Michael :)

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