Grasshopper

generative modeling for Rhino

Eric Mims
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Nice work.. it looks like you used a flat surface for the 2 patterns on the right? Did you use a GH definition to extract the isocurves?
February 21
ball end mill follows curve. basically you create the toolpath yourself. rhinocam only has to add transfer movements, simulate and post-process. apart from the materal removal simulation this could also all be done by the definition i posted above.…
February 21
looks great! let me just clarify way you did it, ball end bit tip follows curve or ball end bit fits between two curves in engraving operation?
February 21
i don't have the definition at hand right now. the algorithm is something like this. - get isocrvs of a give srf. - devide them (get points) - displace even points of even isocrvs and odd points of odd isocrvs - use interpolated curve to generate…
February 21
hey taz, wow, surprise! i guess i can learn more on rhinocam here than on the rcam forum ;-) i took the definition of 2.5axis operation too literally (allowing for either x+y OR z to move simultaniously). i did ask on the mecsoft forum to implement…
February 17
Hey Frank, In response to your question... Others can correct me if I'm wrong (I currently don't have RhinoCAM installed...) but I think that even though engraving is located in the 2.5-axis menu it works with 3D curves. I know I've done this in t…
February 16
i am using rhinocam too and experimented with the post-processor/g-code creation out of GH (as others did). concering rhinocam: is there a way to feed rhinocam with 3d curves that i missed? since engraving is 2,5-axis, it will not support 3d curves…
February 16
Hi, I asked this exact question here a while back. http://www.grasshopper3d.com/forum/topics/random-3d-polyline-generation I got sidetracked with other things but am still interested in pursuing it. I think GH and Rhinocam is perfect for duplicatin…
February 15
did anybody actually milled piece using this software? I have not but I think it would look awful, especially on wood. Yarek,
February 14
hallo all :) also a very interesting tool is k3dsurf: http://k3dsurf.sourceforge.net/ Demo here: http://www.youtube.com/user/torolf44 # p/u/4/Dkl9ub_tYQk and formula: # T.sauermann: F (): (1 * (sin (1.6 * x) * sin (2 * y) + sin (2 * y) * sin (2 *…
February 11
You should check out the GH [Image Sampler] and also Andrew Heumanns surface deformer. Recreating RhinoArt functionality in GH should be readily possible. http://heumanndesigntech.wordpress.com/2009/04/10/mesh-deformation-tools/
February 11
I use Rhinocam and it's great. You can simulate different bits very quickly. I just hope to make a GH that can parametrically create the lines to then use with Rhinocam. my other big wish for Rhino is to have a Voxel based modeling plugin, like Rhi…
February 11
I had a little luck yesterday by creating a flat surface, dividing it, extracing the points and then moving them in the Z random distances, and recreating a surface from the new points. Then projecting an array of lines at an angle to the surface..…
February 11
Maybe someone should try to link GH and RhinoCAM... Creating toolpaths templates with GH would be pretty straightforward, but simulating the final milled surface product with various bit types would require something else.
February 11
wow that video made me feel like a was wasting my time with grasshopper for a few seconds!! it looks sweet though and really fast
February 11
ok, so it's not obvious by the video I guess. thanks anyways
February 10

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