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generative modeling for Rhino

Eric Mims
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Eric Mims's Discussions

flat shading
7 Replies

Started this discussion. Last reply by Eric Mims Nov 11, 2011.

Relief
5 Replies

Started this discussion. Last reply by Eric Mims Nov 3, 2011.

how to do this? (create wave curves)
20 Replies

Started this discussion. Last reply by Benjamin Golder Sep 8, 2010.

 

Eric Mims's Page

Latest Activity

Eric Mims liked Angel Quintana's photo
Mar 5
Eric Mims replied to TheChosenOne's discussion BUGS with commands "Sweep 1, 2 rails", "Rail revolve" with closed curves.
"I once had the problem where I had to have the Curve Seam of the rail lined up with the profile curve.  Doing this fixed the issue.  Maybe that will work for you.  It isn't always reliable though."
Nov 25, 2011
Eric Mims replied to Eric Mims's discussion flat shading
"That works well, thanks for the code."
Nov 11, 2011
Vicente Soler replied to Eric Mims's discussion flat shading
"You can try using the following code to sort of "unweld" a mesh. Just paste the code inside a vb.net component and conect the mesh to the x input.       Dim m As New mesh     Dim c As Integer =…"
Nov 11, 2011
Eric Mims replied to Eric Mims's discussion flat shading
"Well, fortunately this is for a very course mesh.. a heavily faceted surface that I wanted to be able to visualize as faceted without having to bake each time."
Nov 11, 2011
David Rutten replied to Eric Mims's discussion flat shading
"Oh dear, that means you get an individual mesh for every face in the original mesh. Unwelding would be a better approach, though there is no unweld function available in the Rhino4 SDK.   -- David Rutten david@mcneel.com Poprad, Slovakia"
Nov 11, 2011
Eric Mims replied to Eric Mims's discussion flat shading
"I just figured it out.  I Decomposed the mesh, then created a new mesh using the vertices and faces, but graphed the faces input.  It displays as a flat shaded object in Rhino."
Nov 11, 2011
David Rutten replied to Eric Mims's discussion flat shading
"I don't think that's possible.   -- David Rutten david@mcneel.com Poprad, Slovakia"
Nov 11, 2011
Eric Mims replied to Eric Mims's discussion flat shading
"Is it just a slow day on the forum or is this not possible? "
Nov 10, 2011
Eric Mims posted a discussion

flat shading

How do I use Preview or Material to show a mesh with flat shading?  I saw one other question, but the answer wasn't helpful, or I couldn't figure it out. thanksSee More
Nov 10, 2011
Eric Mims replied to Eric Mims's discussion Relief
"I have, but not in regards to this.. I will read over it when I get time later.  I just added a bit so it could  be constant height plus have custom profile.  There is lots of room for refinement.  I think such a definition would…"
Nov 3, 2011
Fred Becquelin replied to Eric Mims's discussion Relief
"Hi Eric,   Have you been there? I'm interested in going further on this matter as I got myself a nice cnc milling machine... Cheers,   Fred."
Nov 3, 2011
Eric Mims replied to Eric Mims's discussion Relief
"I was able to achieve a constant height by hand drawing the centerline ridge, measuring the CP from each point of the flat mesh, then using a function of the CP of the centerline and CP of the border.  So does Rhino contain any methods to…"
Nov 3, 2011
Eric Mims replied to Eric Mims's discussion Relief
"sorry, missed my chance to edit...   I'm looking to figure out if this is the best method for creating reliefs within GH.  Are there any gradient creation methods that could be used (I have seen similar things in photoshop that could…"
Nov 3, 2011
Eric Mims replied to Eric Mims's discussion Relief
"another simple example.. bezier graph applied to the array"
Nov 3, 2011
Eric Mims posted a discussion

Relief

I've been working on a relief creator (think Artcam, Enroute, RhinoArt).  So far it's quite simple, with the vertex height being based off of the point's CP distance to the original curve.  (See image below)  I have tried adding a graph mapper and that does some cool things, as well as adding a profile curve to try and drive the shape.   Enroute has the ability to do a constant height relief, so imagine the image below, except that the ridgeline is at same elevation (ie. the angle of the…See More
Nov 3, 2011

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At 11:51pm on June 1, 2011, Wade Martin said…

I read your blog nice work yourself.

it's mostly the same way, I control depth by gray scale. vectors are laid on top gray scale image or surface. I use a different cam software to generate G-code. No def, as i was just playing.

I see lots of models here thought I share finished work
 
 
 

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