Grasshopper

generative modeling for Rhino

Hi all,

I am trying to make a component that blends/ morph. i have a component in the beginning (top left ) and the component in the end ( top right, bottom left, bottom right) the idea is to make a smooth component morph/transition between them and still maintain edge/ point condition so each of them can be tiled / stich together.

any help and reference is highly appreciated.

Tags: component, morph, tiles

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Try something like this:

Thank You Vincente, the definition works. i have question for the formula..i am newbie what is the logic behind the formula and the tree.

thanks for your time,
I'm just finding out the weighted average between vertex points. Lets say you want a 50% morph, you'd have to find out the mid point for each of the vertex points between the original mesh and the final mesh, the formula would be (x+y)/2 or x*0.5 + y*0.5. The other intermediate steps would correspond to a weighted average.

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