algorithmic modeling for Rhino
Hi all,
I just wanted to share with you my first hoopsnake test. My idea was to create a pattern growing randomly without leaving gaps, using simple 1x2 size tiles to cover an underlaying grid.
First I had some trouble setting the definition up, having to use 3 nested hoopsnake components, but then i found a way to simplify it down to using just one component.
I think it could be simplified down a bit further, as I now check for each grid-unit's neighbour in all 4 directions, however in reality i only need to know wich number is to the right and above.
I added a picture of the definition in action and an illustration to try to explain how i thought when i set up the rules.
Just rightclick Hoopsnake and loop to start the growth. Enjoy!
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I am a new user of Grasshopper.
I was trying to create similar construction, but it is hard to know where to start from.
I have downloaded your file, but I think that grasshopper version I have is much newer and this thing is not working.
Any hints how can I make it working in a short time?
Thank you in advance!
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I am a new user of Grasshopper.
I was trying to create similar construction, but it is hard to know where to start from.
I have downloaded your file, but I think that grasshopper version I have is much newer and this thing is not working.
Any hints how can I make it working in a short time?
Thank you in advance!
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