algorithmic modeling for Rhino
VGA Animation from Richard Schaffranek on Vimeo.
A walk through La Rotonda displaying how much can be seen in the background and the field of view of the current location. This animation was done with SpiderWeb
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Unfortunately yes, there was a 3d FOV sample somewhere in the grasshopper forum. I am usingrecursiveShadowCasting to calculate the FOV and I was always wondering if it would be possible to adapt it to 3D. Instead of 8 sectors -> 64 sectors and instead of lines planes....
Maybe a project for the future at one point...
But the speed is the good thing, only takes around a second to calculate the FOV from all gridCells to all other gridCells (1800).
really nice. does that only work on 2D projection?
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