algorithmic modeling for Rhino

This simulation is made for the same reasons as the physarium slimemold, it creates networks based on use. The logic is from the book called; "the computational beauty of nature". - good book by the way.

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Comment by Omar Helmy on September 28, 2014 at 10:46pm

Thanks Jens, that's one good explanation :)

Comment by Jens Pedersen on September 22, 2014 at 4:06am

Hi Omar,

it was written in c#.

The logic for the agents is to pick up a circle and walk around with it until it finds another. When it finds another circle it drops the one it is carrying and turns around 180 degrees, and does a random walk until it finds a new circle to pick up. 

you are right it doesn't necessarily resemble a network, because you would normally define the network rather then the stuff "in between" the network. But that is what this is doing. Imagine that the agents are excavating a solid, thereby making the void(white in this case) the network. 

Comment by Omar Helmy on September 20, 2014 at 4:12am

Hi Jens,

Can you please explain the logic behind this, because the result does not quiet resemble a network. And what language have you coded this in.

Many thanks





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