algorithmic modeling for Rhino
This simulation is made for the same reasons as the physarium slimemold, it creates networks based on use. The logic is from the book called; "the computational beauty of nature". - good book by the way.
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Thanks Jens, that's one good explanation :)
Hi Omar,
it was written in c#.
The logic for the agents is to pick up a circle and walk around with it until it finds another. When it finds another circle it drops the one it is carrying and turns around 180 degrees, and does a random walk until it finds a new circle to pick up.
you are right it doesn't necessarily resemble a network, because you would normally define the network rather then the stuff "in between" the network. But that is what this is doing. Imagine that the agents are excavating a solid, thereby making the void(white in this case) the network.
Hi Jens,
Can you please explain the logic behind this, because the result does not quiet resemble a network. And what language have you coded this in.
Many thanks
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