algorithmic modeling for Rhino
Preliminary tests with tetrahedron as a building element and curves as guiding geometry.
This was one of my first autoassigned exercises when I started learning rhinoscript, very nice outcome here! One tip for your not closing structures: tetrahedron and octahedron fill the space placed in the correct order (if you are interested in connected structures with different branches)
Awesome work. We implemented a similar algorithm awhile back on a lobby sculpture.
Proof of concept GH video link
Final installed sculpture images.
The nesting speed in your video is fast. Any special library you're using? Looking forward to the release as part of Fox. Keep up the good work.
Currently I'm working with all Platonic solids + equilateral triangular prism as my base. Tetrahedron is a go-to shape because it has the least amount of faces, meaning least amount of plane ID's to deal with.
Are you exploring other polyhedral shapes?
There are multiple ways to go about the "NO solution" problem. The one that I chose was "use a different (second-best) starting point for the whole branch"
I like when it decides there is no viable path without collision and then goes back and reconsiders. What happens if there is absolutely NO solution, or does it just jump as high or low as necessary?
Thanks! The definition is still pretty clunky, but once it's cleaned up I'll prepare some sort of a tutorial.
Also the functionality of guide curve(s) following growth might appear in the next iteration of Fox plugin by Petras Vestartas , so keep an eye out for that.
man this is sweet, any chance of having a peek at the process?
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