Grasshopper

algorithmic modeling for Rhino

Very simple but fun experiment!
Kinect-->Processing-->Grasshopper
Using UDP protocol with gHowl in Grasshopper

Views: 522

Comment

You need to be a member of Grasshopper to add comments!

Join Grasshopper

Comment by Anan Ashour on June 8, 2014 at 2:37am

Hey Davide,

many thanks for sharing your video.

I am trying to start using Kinect in Grasshopper and I am wondering if you can provide me with some tutorials/hints for beginners?

Many Thanks

Comment by Arthur Lara on July 28, 2012 at 5:24am

Davide,

I liked the skeleton, I'm wanting to make a counter skeletons
to tell people who are in a place ... any ideas?

I would make the equivalence numbers of people with balls to mass forces and speed the Kangaroo

your work inspired me this idea ...

thanx

Artagent

Comment by Davide Madeddu on September 28, 2011 at 4:35am

also in Maya here:

http://www.vimeo.com/29711150

A skeleton setup in Maya controlled with Kinect. Processing sends xyz coordinates of the joints to Maya with the UDP protocol. Unfortunately there is a small lag between Processing and Maya, but it works!

About

Translate

Search

Photos

  • Add Photos
  • View All

© 2020   Created by Scott Davidson.   Powered by

Badges  |  Report an Issue  |  Terms of Service