algorithmic modeling for Rhino

Another little test of the physics engine.

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Comment by William Carroll on May 27, 2015 at 11:08am

can someone point me in the right direction to take advantage of Kangaroo's collision detection capabilities? I have tried searching for some time, but haven't been able to find what I am looking for... I can achieve circle-to-circle interactions by hacking it with either SphereCollide or SpringsFromLines. But ideally, I would like to achieve the same type of collision detection that Daniel has here. I am sure that the solution is easy; I just need to be pointed in the right direction...any ideas?

Comment by Timothy J. Hernacki on August 19, 2012 at 7:53am
Last night there was a problem I was trying to show a friend. However, it payed just fine on my iPad this morning.
Comment by janos kocsis on August 18, 2012 at 3:50pm
The video does not even appear, much less play!
Comment by Timothy J. Hernacki on August 17, 2012 at 12:13pm
Excellent, however being in the construction trades for over 35 tears the demo-ball and the crane davet would have been wreaking havoc. Now before everyone jumps on me I understand the nature of what he was doing it was meant as a simple excersize.

It is a great demonstration I can't wait to try it

Comment by Adam Nakonieczny on August 17, 2012 at 2:57am


Comment by Alpha222 on June 18, 2012 at 7:08pm

Comment by Arthur Mamou-Mani on June 16, 2012 at 10:40am

Great fun. Thx Daniel, looking forward to playing with this new force.





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