algorithmic modeling for Rhino

I have just post in our Co-de-iT website the "Blender2GH" tutorial - a simple GH definition to import a Blender3D geometry via export .PLY file format.

It is not a tutorial about scripting techniques (i'm not a coder) or a specific tool to import Blender geometry. It is, in substance, an example about cross_platform connection and also about how much is important to understand the logic behind the tools we are using and the meaning of the data.

I don't believe in the "one software for everything" solution. I think every design process is deeply different and has very different problems to solve and data to analyze. Be able to migrate data across platforms will be a useful skill for architects and not only architects. Many time we can do this creating our specific tasks in a simple way.


Comments, suggestions and critics are welcome.



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Comment by Andrea Graziano on June 13, 2011 at 1:05am
Thx Atsuo!
Comment by Atsuo Nakajima on June 12, 2011 at 7:17pm
Your code is simple and nice! Thank you for sharing





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