Grasshopper

algorithmic modeling for Rhino

Panhao's Blog (2)

Mesh Color to Texture

The mesh is from Daniel Piker's blog.The MeshVertices are welded.First of all I separate the mesh into small pieces which is constructed by point grid.And each small piece can be convert to Nurbs.…

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Added by panhao on April 23, 2014 at 3:04am — 2 Comments

developable surf?

The algorithm is simple.

First step is to build a surface Normal field.And then use laplace equation to draw the polylines on which each normal are perpendicular to a same vector.  

The cons are obvious.Cause I use the  Normal field to draw polylines. Each mesh face is not quite…

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Added by panhao on April 21, 2012 at 10:13pm — 1 Comment

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