Grasshopper

algorithmic modeling for Rhino

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Comment by Christoph Sy on September 24, 2011 at 10:01am
hey paul, is there a chance to get the definition mby? that would be great :)
Comment by oarlus on May 13, 2011 at 11:12am

RNBW...NRWB...RWBN... :P

Didnt do anything.

Keep hight and study on !

 

A

 

 

Comment by RWNB on May 13, 2011 at 8:50am

It was not my intention to destroy your communication. (:

Comment by oarlus on May 13, 2011 at 8:39am

Hey  Andrea

 

Dont worry ( in inglese per il publico ) 

I just wander the way it it made,,, someday i will try it.. if anything,,, i will ask to you ...

Have a nice time 

 

Thanks for replying


A

Comment by RWNB on May 13, 2011 at 8:32am
thank you!
Comment by Andrea Polato on May 13, 2011 at 8:24am

Sorry RWNB, basically it's the italian version of my answer to Paul on 17th september. 

I added only the information about the curves in the graph that drive an evaluateLength component on the sides of the construction triangle and an hand made offset/trim and extrude for the shell.

 

Bye 

Comment by RWNB on May 13, 2011 at 8:14am

hello guys,

i love the italian language but i can not understand it.

someday i will learn it.

Comment by Andrea Polato on May 13, 2011 at 7:47am

Ciao oarlus e scusa se ti rispondo ora. Purtroppo ho perso il file durante un format del pc. Il sistema di controllo era abbastanza semplice: 2 curve comandano un evaluateLength lungo una linea, i 2 lati uguali del triangolo isoscele di costruzione. Il resto è offset fatto a mano, trim e estrusione, mi pare di ricordare. 

 

Se hai bisogno di aiuto chiedi pure. 

Ciao

Comment by oarlus on April 25, 2011 at 3:37am

Ciao 

 

Potresti gentilmente publicare la scena ghx, tanto per darli un occhiata, mi sembra interessante.

Veramente un buon lavoro 

 

A

Comment by Andrea Polato on September 17, 2009 at 8:00am
Hi,
the parameters for the transform are described by 2 curves . I used the standard graph element of gh, but it was too simple, so I built my own graphs, one for each side of the pavilion.
Bye!

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