algorithmic modeling for Rhino
New symbol display components in next week's Rhino 6 Beta.
+Ángel, actually it's mostly Steve Baer's doing. He added this symbol display functionality to Rhino core using OpenGL fragment shaders. If you draw many symbols using the exact same properties, it's amazingly fast.
Nice to see that you added customizable symbols :)
Sign Upor Sign In
by Parabolic Design
by June Lee
by Parametric House
Added by June Lee
Added by Parametric House
Added by Michael Wickerson
© 2020 Created by Scott Davidson.
Report an Issue |
Terms of Service
Please check your browser settings or contact your system administrator.