algorithmic modeling for Rhino
I want to find a easy way to convert surface to triangle, do not need to link too many lines.
hi Jessesn, how you conect the component output with the other output
z, axis with loft component ?
Hello there Jessen,
How are you? I am currently intrigued by the powerful surface divisions available in GH. I have only really understood the UV method. Your triangular method is beautiful, I am most impressed. With regards to a triangular division of surface I was wondering what were the two buttons in your definition that precede the surface morph, and if they are native to Rhino? If you could get back to me and point me in the right direction, that would be fantastic.
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by June Lee
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