algorithmic modeling for Rhino

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Comment by Navaneeth on March 1, 2014 at 9:00pm

Centaur! :D haha

Comment by Andrew Kudless on February 25, 2014 at 4:09pm

Using Horster I'm getting the vector of the viewport camera and then comparing that vector to the face normals of a mesh. If the angle is less than 90°, I'm deleting the face as it means the face is on the back of the cube (a kind of silly way to delete faces the camera doesn't see). Then all of the remaining faces the camera does see are contoured at different heights related to how much they face the camera. This is then all projected onto a camera plane, reoriented to the XY plane, lines randomly extended, wiggled, and given different lineweights. 

Basically, just having fun with Horster and Human ...maybe that should be called Centaur?

Comment by lmnts on February 25, 2014 at 1:59pm

what is camera hatching?  It looks cool.





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