Grasshopper

algorithmic modeling for Rhino

PS Recon Tools + Grasshopper

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Comment by RWNB on March 20, 2012 at 7:03am
Comment by RWNB on March 20, 2012 at 6:56am

hi swigney, this discussion should help!

http://www.grasshopper3d.com/forum/topics/skeletal-mesh

Comment by swigney on March 20, 2012 at 3:12am

Hello! i am sorry to bother you, but I know how exactly managed to do this...I have used Pset Recon tools before however , I am not able to create a voronoi that would also fill the inside..you think you can show more in detail how you manage to this..I am trying to achieve this for my final year project. This would be as a great help.

Thanks in advance.

Comment by danilo on December 6, 2011 at 8:38am

yep ...same question ;-) what is this tools?!...anyway great result ...

Comment by Adam Fenton on August 15, 2011 at 3:58am
Hi,
Would you be able to post your ghx file so i can understand your process in a bit more detail?
Thanks!
Comment by C. H. Ha on May 3, 2011 at 11:38am
Awesome!
Comment by C. H. Ha on May 3, 2011 at 11:28am
Awesom!
Comment by Jitendra V. Patel on April 12, 2011 at 9:14pm
nice work
Comment by Patrick on April 12, 2011 at 2:42am

Hey guys, thanks! I did it like this: first i created a point cloud with grasshopper, then i created the 3d voronoi with ps recon, after that i exploded all into faces and did _deleteduplicates, then the good old brep-components thing, then figuring out the lines,making planes, offsetting curves... all a bit like the parametric truss tutorial.

In general, the most important thing is, that you find the right planes for offsetting and fillet!

Comment by Datum on April 11, 2011 at 8:10am
I have used the PS Recon tool however, how do you then delete some of the polysurfaces from the bounding box so that you get something like the above.

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