noceros 3D, en caso de aprobar satisfactoriamente el examen, se les otorga un reconocimiento avalado por el CMJ y la Secretaría del Trabajo. Este workshop va dirigido principalmente a estudiantes de arquitectura; sin embargo, ya que la parametrización es una herramienta que abarca diferentes ámbitos del diseño, se pueden integrar estudiantes de diseño industrial, artistas o estudiantes que tengan relación con lo gráfico y lo formal. Al finalizar el curso, los asistentes serán capaces de manejar Rhinoceros y Grasshopper en un nivel medio, con el objetivo de que el alumno pueda continuar aprendiendo con alguno de nuestros workshops subsiguientes o de manera autodidacta.
Las personas inscritas deben tener conocimientos básicos de geometría y de preferencia utilizar algún programa de dibujo en 2D o modelación en 3d. Rhino.GetMe Rigid // Enfocado a construir un objeto de diseño parametrizado a cualquier escala, el workshop se divide en tres módulos: Módulo 1 // Rhinoceros 3D // Una sesión de cinco horas. Módulo 2 //Grasshopper // Una sesión de cinco horas. Módulo 3 // Ejercicios prácticos /Tres sesiones de diez horas c/u. Es necesario traer el equipo necesario para trabajar, se cuenta con equipos en caso de que algún alumno no cuente con laptop pero son limitados, por favor avísanos a la brevedad si lo requieres. Se les recomienda que traigan dispositivos de almacenamiento en caso de que necesitemos compartir información.
El costo del Workshop es de $6500.00 para profesionales y $5000 pesos para estudiantes.
Pre-venta únicamente para estudiantes, hasta el día viernes 29 de junio, con un costo de $3500.00 pesos.
El cupo del evento es limitado puedes apartar tu lugar y terminar de liquidar antes del 29 de junio en pre-venta, antes del 6 de junio en admisión general.
Para hacer tu registro al workshop por favor envía un correo a workshop@transformalab.com incluyendo:
Nombre
Universidad u oficina de procedencia
Teléfono móvil
En el caso de estudiantes por favor incluyan una copia escaneada de su Constancia de Estudios para hacer válido su descuento.
Una vez recibida su información se les enviará un correo con la información necesaria para realizar su pago mediante depósito bancario, y posteriormente un mail de confirmación de su participación en el Workshop.
www.transformalab.com…
with this machine.
As Jason says, Rhino and Grasshopper are mainly single-threaded, so I prioritized single core speed and got an i7 4790k, which comfortably overclocks to 4.7GHz (with a decent air cooler, but no fancy liquid cooling).
The Kangaroo2 solver is actually multi-threaded now, but the difference this makes is not great as you might imagine. Using 4 cores is certainly nowhere near 4 times faster, because although parts of the calculation are easily parallelized, everything still needs to be recombined at each iteration, and this is usually the bottleneck. I think there is still room for some improvement in how it is multi-threaded, but I wouldn't hold your breath for any massive changes on this front soon.
I'd be interested to know how the performance scales with the Xeon chips (more cores, significantly more expensive, but relatively low clock speeds). At the time I made the guess that they weren't worth it, but it would be good to really test this out.
RAM is relatively cheap these days, so I went with 32GB of it at 2133MHz. It does seem that the speed of the RAM matters, as enabling XMP in the BIOS (to make it run above the default 1333) seemed to make a noticeable difference.
Graphics-wise my personal feeling is that the gaming oriented GTX cards offer better value than the much more expensive 'professional' Quadro range - and have read that the hardware between the 2 has historically been very similar or even identical despite the Quadros being several times the price, with the difference being mainly in the drivers. There are some threads on discourse.mcneel.com about this, and it seems that recent GTX cards like the 970 do very well in Holomark (the Rhino performance benchmarking tool).
I got a GTX 770 (this was just before the 900 series came out), which is probably way overkill just for Rhino/Grasshopper, as they don't use the GPU for more than display (Though some of the render plugins do, and I think for those more CUDA cores is what matters, so there GTX is probably still better value.)
Probably swapping this for a much cheaper card wouldn't make much difference to Rhino/GH performance anyway (though if you want to use the PC for other stuff like gaming or virtual reality it does).
I don't have much experience with AMD cards, so can't comment on how they compare to Nvidia.
Eventually I do hope to make Kangaroo run the physics on the GPU, and potentially this does have a big speed impact. Nvidia recently released some impressive demos of their FLEX engine, which really fly with a decent graphics card. That is very much game-physics, and not suitable for most of the things Kangaroo is used for, but theoretically Kangaroo could also be adapted to use CUDA (or OpenCL), though it involves a lot of big changes, and I don't have a timeline for this yet.
In the much shorter term there are some things in the pipeline that should speed up Kangaroo for certain things like collisions between large numbers of objects, just by using some different algorithms.
Altogether my machine was still well under €2K, and I've been really happy with it. That said, the difference in performance between this and my 4 year old €700 i5 laptop is actually not that huge in day-to-day Grasshopper usage. It does seem that there is a strong case of diminishing returns with buying a PC - I'd hazard a guess that even spending 3 times this amount (as another thread on this forum was discussing recently) you'd be hard pushed to get anything that made a really significant difference to the experience of using it, and if you really want to spend more money, you would be better off just upgrading more frequently (and getting a nice monitor(s)).
Anyway, a long ramble, I hope some of it is useful. As I said, I'm no hardware expert, and would be interested to hear different opinions.
I also think it will be nice to make a simple benchmarking tool for Kangaroo and have people run it on their various machines and report back results (as with Holomark), to help others make informed decisions on these things. I'll try and put something together for this soon.
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schi (Authorized Rhino Trainer) tutor: Maurizio Arturo Degni
La simulazione fisica interattiva, integrata nell’ambito della modellazione parametrica consente di indagare nuove soluzioni formali ottimizzate per l'architettura ed il design. Il workshop approfondirà le strategie e le principali tecniche di FORM FINDING utilizzando il motore fisico KANGAROO integrato a plugin di analisi strutturale (MILLIPEDE). Le tecniche saranno applicate a diversa scala: dall'architettura (modellazione di superfici e coperture a semplice compressione) al design del prodotto, dove la simulazione digitale sarà integrata a tecniche di refinement (WEAVERBIRD). Il workshop e rivolto a studenti e professionisti con conoscenze base di modellazione tridimensionale. Sarà rilasciato un attestato di partecipazione firmato da Arturo Tedeschi in qualità di Authorized Rhino Trainer.
…
lysing and assessing sustainable performance of buildings and structures, called sustainability-open. Yes, open-source: that means everybody can use it as much as they want. We hope that this will give designers and engineers to make more sustainable buildings and structures in the future. And you can take a look at our code - to learn or improve it if you like! The framework is still in early stage and doesn't do a lot yet at the moment, so this is your chance to become an early-adopter.(By the way, very soon new components will come out that will early let you do more.)
The framework is linked to Grasshopper and Rhino - as soon as we have a little bit more, we will add some links on this site too.
At the Design Modelling Symposium Berlin (September 28 - October 3)we will host a workshop over the weekend which will show you everything about the framework and its components, our future plans, etc. We will also teach you how to develop your own components. Not everything will be purely related to the framework as we will be doing a lot of .net development related to Rhino/Grasshopper and other parametric applications. If you would like to know more about the framework, take a look at: http://www.sustainability-open.com or follow us on Twitter: @sustainableopenIf you would like to sign up for the workshop in Berlin or would like to know more, go here:https://www.design-modelling-symposium.de/frontend/index.php?folder...Regards,Jeroen…
lysing and assessing sustainable performance of buildings and structures, called sustainability-open. Yes, open-source: that means everybody can use it as much as they want. We hope that this will give designers and engineers to make more sustainable buildings and structures in the future. And you can take a look at our code - to learn or improve it if you like! The framework is still in early stage and doesn't do a lot yet at the moment, so this is your chance to become an early-adopter.(By the way, very soon new components will come out that will early let you do more.)
The framework is linked to Grasshopper and Rhino - as soon as we have a little bit more, we will add some links on this site too.
At the Design Modelling Symposium Berlin (September 28 - October 3)we will host a workshop over the weekend which will show you everything about the framework and its components, our future plans, etc. We will also teach you how to develop your own components. Not everything will be purely related to the framework as we will be doing a lot of .net development related to Rhino/Grasshopper and other parametric applications. If you would like to know more about the framework, take a look at: http://www.sustainability-open.com or follow us on Twitter: @sustainableopenIf you would like to sign up for the workshop in Berlin or would like to know more, go here:https://www.design-modelling-symposium.de/frontend/index.php?folder_id=180Regards,Jeroen…
artes y Jueves 18:00 a 22:00 Sábado 10:00 a 14:00
Durante el curso el participante conocerá y entenderá los fundamentos de programación y sus aplicaciones usando Processing: una plataforma de desarrollo en lenguaje java, que surgió en MIT, creada por investigadores enfocados a procesos numéricos y/o generativos para arte y diseño. Se realizarán ejercicios programados para generar gráficas, volúmenes o situaciones kinéticas en tiempo real, basado en algoritmos o reglas complejas y en el procesamiento de datos, soluciones que permitirán comprender temas esenciales como datos primitivos y datos compuestos, algoritmos generativos, geometría 2D y 3D paramétrica, programación estructurada y programación orientada a objetos, control de flujo, variables y ámbito de variable, entre otros temas.
NOTA: Es requisito para cursar los talleres del Bloque 1 y Bloque 2 que los alumnos inscritos tegan bases sobre programación. Este taller forma parte del propedéutico para el Diplomado.…
Added by Alberto Lara at 9:37pm on February 12, 2012
connected hyperspace where architecture can be fluid, flexible and vivid, yet the aspect of materiality requires more attention.
Action-designed structures begin to move beyond the utopian proposals of the 20th century’s manifestos and hold a place in the world of realized designs. The AA Athens Visiting School aims to bring users closer to the built environment while revisiting habits of designing, building and experiencing space through materiality. Understanding materiality and form as a ‘unified whole’, the programme integrates manufacturing techniques through the experimentation fabrication of prototypes at a 1:1 scale.
Prominent Features of the workshop/ skills developed
Participants become part of an active learning environment where the large tutor to student ratio allows for personalized tutorials and debates.
The toolset of the Athens VS includes but is not limited to Processing and Grasshopper for Rhinoceros, as well as design analysis software.
Participants gain hands-on experience on digital fabrication.
Design seminars and a series of lectures support the key objectives of the programme, disseminating fundamental computational techniques, relevant critical thinking, theoretical understanding and professional awareness.
Applications
1) You can make an application by completing the online application found under ‘Links and Downloads’ on the AA Visiting School page. If you are not able to make an online application, email visitingschool@aaschool.ac.uk for instructions to pay by bank transfer. 2) Once you complete the online application and make a full payment, you are registered to the programme. A CV or a portfolio is NOT required.
The deadline for applications is 28 June.
Location AKTO College – Athens Campus 11Α Evelpidon Street (Pedion Areos) Athens, 113 62, Greece
Fees
The AA Visiting School requires a fee of £695 per participant, which includes a £60 Visiting membership fee. Fees do not include flights or accommodation, but accommodation options can be advised.
Eligibility The workshop is open to current Undergrad and Graduate architecture and design students, PhD candidates and young professionals. Software Requirements: Adobe Creative Suite, Rhino 5.
For more information, please visit:
http://www.aaschool.ac.uk/STUDY/VISITING/athens
http://ai.aaschool.ac.uk/athens/
For inquiries, please contact:
alexandros.kallegias@aaschool.ac.uk…
思った感じになりません。
balls の代わりにplanarカーブを直接入れてみましたがエラーが出ます。
ファンクションにしてみたところ、forループので作った数値が反映されていません。
ファンクションのインスタンス?を出力していないと思い上記のようにしましたがエラーが出てしまいます。
以上の事から自分の認識が正しいのかよくわからなくなりました・・・
python自体の深いところをわかっているわけではないので余計こんがらがりました。
そこで、for b in ballsはどのような条件または使い方であれば使えるのでしょうか?
そして、上記のように別のオブジェクトに対しての使い方はどのようにすればできるのでしょうか?
2:同じファンクション内のdist = rs.Distance(self.pos,b.pos)についてですが
この文章も for b in balls によってbはBallのインスタンスであると定義?されたためb.posがbの位置であると分かるのでしょうか?
pythonは定義しなくても動いてしまうのでどのような時に使えるのか文章見ただけではよくわかりません・・・
大変細かいことかもしれませんが、よりpythonをしっかりと理解するためにも、どなたかわかる方ご教授いただけると幸いです。…
content from the "bin" folder to the "c:\ladybug\terrain shading mask libraries 64-bit" folder:
So not the very bin folder, but its content.Just do this and the component will work.
Hi Abraham,
But just want to remind that Marios Tsiliakos developed a component for unblocking the LB_HB components and libraries (Unblock All and Unblock).
Thank you for the suggestion. I am aware of that component. I shared an article about it on my facebook account last year, at the time when it was released. It's a great component!There are still two issues with it: It edits the windows registry.I order for it to edit the windows registry it requires an account with administrator's rights.To unblock the file manually you do not need to have an account with administrator's rights.
BTW i installed the release-1800-x64-gdal-2-1-0-mapserver-7-0-1.zip without issues (just unblocking).
Yes, the GDAL 2.x.x and MapServer 7.x.x versions will also work. But I can not install them on my PC, therefor I can not provide support for them. The GDAL 1.x.x and MapServer 6.x.x are sufficient for what the component does.If you intend to seek support for any future issues, please install the latest GDAL 1.x.x and MapServer 6.x.x version as said by the component installation instructions.…
Rhino Trainer), Davide Lombardi, Maurizio Arturo Degni
tariffa EarlyBird per gli iscritti entro il 28 Marzo 2015
INFO: http://www.arturotedeschi.com/wordpress/?project=form-finding-strategies-avanzato
La simulazione fisica interattiva, integrata nell’ambito della modellazione parametrica consente di indagare nuove soluzioni formali ottimizzate per l’architettura ed il design. Il workshop approfondirà le strategie e le principali tecniche di FORM FINDING utilizzando il motore fisico KANGAROO integrato a plugin di analisi strutturale (MILLIPEDE e KARAMBA). Le tecniche saranno applicate a diversa scala: dall’architettura (modellazione di superfici e coperture a semplice compressione) al design del prodotto, dove la simulazione digitale sarà integrata a tecniche di refinement (WEAVERBIRD). Il workshop e rivolto a studenti e professionisti con conoscenze base di modellazione algoritmica con Grasshopper.
Il programma approfondirà le metodologie e gli strumenti atti ad individuare soluzioni strutturali ottimizzate (es. superfici a semplice compressione) attraverso un’ampia trattazione di casi studio (Ponte sul Basento, Copertura British Museum) e l’applicazione di tecniche digitali basate sul form-finding gravitazionale e l’analisi FEM (Finite Element Method). Nella seconda parte del corso gli studenti affronteranno lo studio di innovative tecniche di ottimizzazione (Evolutionary Structural Optimization ed Extended Evolutionary Structural Optimization) basate sulla eliminazione della materia ridondante per una geometria assegnata, caratterizzata da un determinato sistema di vincoli, sottoposta ad una specifica condizione di carico.
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