It seems the sender in your app and the UDP receiver in GH have are sharing the same port. I would chose two ports, one for each application. GH will listen for messages sent to its port from your app, and your app will listen to messages on its port sent by GH. You would give the UDP sender in GH the port for your app, and when you send messages from your app, they should be sending to the port given to the UDP Receiver in GH.
The (7), (14), and (8) deal with the bit size arrangement of the data to be sent. ASCII Text is a 7 bit character encoding http://msdn.microsoft.com/en-us/library/system.text.encoding.ascii(v=VS.90).aspx, in the background the stream of doubles is working in an 8-bit array. This is a part of gHowl we have also been meaning to revamp in order to make sending of more specific data types a possibility. Hopefully we can tackle it in the next revision.
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n objects that are too small to see clearly. To fix this I found the following post: http://www.danantonielli.com/adobe-app-scaling-on-high-dpi-displays-fix/
This is written for Photoshop, but the method works perfectly for other applications (Rhino is one I just tweaked.) But GH poses a problem because it has no EXE file. So I'm wondering if this method could work if the name of Grasshopper's executable file (whatever it is) was substituted for the EXE name of a normal program.…
Added by Birk Binnard at 12:04pm on March 15, 2017
s it gives me an error "1. Solution exception:Unable to cast COM object of type 'System.__ComObject' to interface type 'Illustrator.Application'. This operation failed because the QueryInterface call on the COM component for the interface with IID '{95CD20AA-AD72-11D3-B086-0010A4F5C335}' failed due to the following error: No such interface supported (Exception from HRESULT: 0x80004002 (E_NOINTERFACE))"
Thank you very much~…
Added by Amaraa to Doodlebug at 11:10pm on December 16, 2016