square units. Then you have an integral number of fragments on each side. This means that if all fragments need to have the same surface area, you can only have the following possibilities for side A:
1 fragment = 100 square units
2 fragments = 50 square units each
3 fragments = 33⅓ square units each
4 fragments = 25 square units each
5 fragments = 20 " "
6 fragments = 16⅔ " "
etc.
For side B, the numbers are mostly different
1 fragment = 300 unit²
2 fragments = 150 unit²
3 fragments = 100 unit²
4 fragments = 75 unit²
For side C they are different still. Unless you join fragments across on both sides of the edges of the box, I very much doubt you'll be able to pull this off.
The solution I attached will create fragments as identical as possible, but it's a very boring outcome...
--
David Rutten
david@mcneel.com
Poprad, Slovakia…
ated in Revit, there are 4 curves surfaces, and are divided with LunchBox Grid Tool.
Exported as adaptive components linked with the flowing families made of adaptive reference splines
this one for the first 3 walls
This one for the end one.
In Revit as adaptive Generic Models.
In Revit as walls by face
…
normal vectors in 3 parts by rules shown in the attached image. I just don’t know how to do it in GH. In the following example I show a sphere detached to xy , xz and yz like faces .…
I went with 3 blocks:
Create a bloc:
Defined color:
I create a randomized list (several possible method, here is jitter):
With Anemone plugin create an algo for move object:
Result:
Anaysis of result:
Animate random seed slider (0 to 10):
…
Added by Rémy Maurcot at 3:24am on November 27, 2014
which I understand analyses only 2 octave bands (500 Hz and 2 kHz) instead of the 8 bands (for which the STI component requires background noise.)
Or have I misunderstood this metric and the three values mean something else?
For reference / a minimal definition I have the open office example (gha and 3dm attached) which includes 20 receivers and the sti results show three values for each (see the image).
Thanks in advance Roly…