xtract A1, A2, B1, B2 as one set, A2, A3, B2, B3 as the second set, A3, A4, B3, B4...etc. as the third set and so on. How can I get about doing this?
Any help would be much appreciated!
Thanks,
Ben…
gone with the wind topic: since this is utterly Academic the main issue here is to oversimplify LBS (in real life: a collection of columns/beams/slabs/X members + tube frame rigid members (shafts/elevators/cats/dogs)). Reason is that if we use the real "solids" (turned into meshes) as the "node" pool for the hinges required ... only HAL 9000 could solve it in "real-time" (for instance an E5 Xeon 1630 v3 takes ... several minutes). And this is ... er ... challenging I must say. This is a typical case where "simplifying" means "stupidity" almost instantly.
Spam on:
where's my collection of "bend-a-truss-that-looks-like-a-tower" K1 demo defs? Is in this workstation or in another? (blame Alzheimer).
Spam off.
More soon.…
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Crucial DDR4 2133 ECC (what else?)
4* WD RE 500 in Raid combo (not shown)
Some stupid 2.5'' HD thingy (avoid 2.5'' disks)
No SSD thingy
Corsair CPU cooler (Tequila replaced the OEM liquid: it works)
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ts will basically be a set of different ellipses:{a1, a2, b1, b2} (with different properties) From that i want to create random Lists of let’s say 15 items (ellipses) Something like that {a1, b2, b1, a1, a2, b1, b1, a2, a1, b1, b2, a1, b2, a1, a1}. But I want to be able to create some constrains. So for example if I have a1 I will be able to have next a2 or b1 but not to b2. I am not sure if this is possible in grasshopper and i was messing around with some logic components but without any luck.
Any help will be greatly appreciated.
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