was not all there myself. Overall the night wasn't that productive so I wanted to apologize, I will do a better job in the future.
Attached to this message is the Assignment sheet for the upcoming week. Please post the picture of the models before 7:00 PM Monday 2/16.
Here is a link to the completed script from last night, as well as the Rhino file and presentation pdf.
https://www.dropbox.com/sh/3g6fnue93dk8iub/AAB88CNVCtC64cmz_ENLlojQa?dl=0
A few notes:
- I added two separate tags to the end of the script. One set is for the 3D model of your form, locating where the pieces originally come from. The second set is for the flattened out sections, which can be etched on your pieces to actually locate them when they are physically created. Play around a bit in the script and try to understand what is going on between the different parts.
-Baking: We went over baking in last weeks class. You right click on the component you want in the physical realm and select bake. Rhino will then ask you to select a layer to place the items on. I would suggest having two layers, one will be for cutting and one will be for etching (when you bake the tags(optional)). Once the pieces are in Rhino, you can use the Make2d command and export to AutoCad where you can laser cut (if you are unsure about this process, Google it as there are numerous tutorials).
-I would recommend using chipboard as it is the cheapest and most readily available, but don't let me chain your creativity if you come up with another material.
I look forward to seeing your guys models. See you Monday!
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pavilion) and from that i want to fabricate it using some paper or card bored .
for modeling the pavilion i used a simple kangaroo based algorithm to generate the desired form using mesh 3d plane faces . there was no problem with this part and i was able to get the mesh from geometry out put . then i wanted to use that output mesh to panelize it and then adding tabs and the nesting and cutting to get the parts. but the problem was every tutorial i looked up were using surfaces to panelize and nest so this was the first problem to convert the mesh into a surface and then panelazing and nesting . i tried using the mesh2nurbs but it didn't work out for me . (because i needed a single surface not some poly surfaces) . (attachment | input mesh )
so i started from the beginning and tried using a surface as an input for kangaroo and thus getting a surface as an output so i did that and tried to create a surface by the Surface from points component . and the result was not good the surface was kinda messed up and the the reason was the points were not ordered well i guess . so this was another problem for me . (attachment | input surface)(picture below)
so basically i have a few main questions :
1. is there a tutorial or any topic or book or somthing that explains from 0 to 100 from design to fabrication (as an example a pavilion) ?
2. can i use the mesh to panelize and nest and then fabricate ? and are there any tips or tricks to it ?
3. is the starting from surface for me a good idea or not ?
i am extremely sorry for talking this much and i'm grateful for the time you spent on reading this .
best wishes ; Babak.
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actually can perform using a dedicated software:
in 3D:
https://www.facebook.com/francescopiasentini/videos/523532707845171/
in 2D:
https://vimeo.com/189618609
The output of Modal Analysis (at a given frequency) is a list of point (x,y,z), each of them has the three coordinates and the maximum displacement in the direction normal to the surface (that's not flat)
Point number x y zmax1 24,007565 337,876028 -0,6545572 -28,0404705 337,947773 0,7760153 57,141457 316,757768 -0,8413914 18,667466 314,814543 -0,235288
My idea is:
-import stl surfaces of the object (violin)
-import Modal Analysis data
-deform stl (or Nurbs) surfaces using something like a customized CageEdit
-animate this deformation from zero to maximum displacement
-give a color to deformation (or first-second derivative of the interpoled deformation curves)
My wish is to have closed surfaces at any steps, and to create "natural" deformation shapes.
I just tried to import MA data. I was trying to create an array of circles with given x,y,z and radius, I could not figure how to separate information of position and radius when importing the file:
file content:
0,1,0; 5;2,1,3; 2;5,2,6; 4;
thanks for yout attention.
Looking forward to hear you soon!
Francesco
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nteraction in the design of an enclosed volume.
Revolutions have occurred through architectural history and vary widely in terms of design methods and fabrication techniques. Focusing on inspiring natural form‐finding techniques, AA Athens VS works towards producing a large‐scale interactive prototype that alters in real‐time the perception of interior space.
Technology and architecture are coupled for the third year in Athens with a novel agenda of transforming an enclosed area and creating internal contrasting city‐life characteristics that transcend the local conditions. In collaboration with the National Technical University of Athens, Cipher City: Revolutions explores participatory design and active engagement modeling and continues building novel prototypes upon horizontal planes.
The toolset includes mainly ‐among others‐ Rhino Grasshopper, Processing and Arduino platforms. With the completion of the Programme participants receive the AA Visiting School Certificate. In 2013, the design agenda of AA Athens will connect with the agenda of AA Greece VS in the city of Patras. Participation in both Programmes will allow for a more extensive learning experience through additional tools like Autodesk Maya, Autodesk 3D Studio Max and more.
Discounts
The AA offers several discount options for participants wishing to apply as a group or participants wishing to apply for both AA Athens and AA Greece Visiting Schools:
1. Standard application
The AA Visiting School requires a fee of £600 per participant, which includes a £60 Visiting Membership. If you are already a member, the total fee will be reduced automatically by £60 by the online payment system. Fees are non-refundable.
2. Group registration
For group applications, there will be a range of discounts depending on the number of people in the group. The discounted fee will be applied to each individual in the group.
1. 3-6 people group: £60 (AA Membership fee) + 540*0.75 = £465 (25 %)
2. 6-15 people group: £60 + 540*0.70 = £438 (30%)
3. more than 15 people group: £60 + 540*0.65 = £411 (35%)
3. Participants attending AA Greece VS and AA Athens VS | 40% discount
For people wishing to attend both AA Greece VS and AA Athens VS, a discount of 40% will be made for each participant. (The participant will pay the £60 membership fee only once.)
£60 (AA Membership fee) + (540*0.60)*2 = £708
Eligibility The workshop is open to architecture and design students and professionals worldwide.
Applications
The deadline for applications is 24 March 2014. A portfolio or CV is not required, only the online application form and payment. The online application can be reached from:
http://www.aaschool.ac.uk/STUDY/VISITING/athens
Contact:
Alexandros.Kallegias@aaschool.ac.uk…
, Engineer and Researcher from France with broad programming experience. He is the author of the City in 3D Rhinoceros plugin for creation of buildings according to geojson file and with real elevation. Guillaume already created a new component: "Address to Location". It enables getting latitude and longitude values for the given address:
2) Support of Bathymetry data: automatic creation of underwater (sea/river/lake floor) terrain. This feature is now available through new source_ input of the "Terrain generator" component. Here is an example of terrain of the Loihi underwater volcano, of the coast of Hawaii:
3) A new terrain source has been added: ALOS World 3D 30m. ALOS is a Japanese global terrain data. Gismo "Terrain Generator" component has been using SRTM 30m terrain data, which hasn't been global and was limited to -56 to +60 latitude range. With this addition, it is possible to switch between SRTM and ALOS World 3D 30m models with the use of source_ input.
4) 9 new components have been added:
"Address To Location" - finds latitude and longitude coordinates for the given address.
"XY To Location" - finds latitude and longitude coordinates for the given Rhino XY coordinates. "Location To XY" - vice versa from the previous component: finds Rhino XY coordinates for the given latitude longitude coordinates. "Z To Elevation" - finds elevation for particular Rhino point. "Rhino text to number" - convert numeric text from Rhino to grasshopper number. "Rhino unit to meters" - convert Rhino units to meters. "Deconstruct location" - deconstructs .epw location. "New Component Example" - this component explains how to make a new Gismo component, in case you are interested to make one. We welcome new developers, even if you contribute a single component to Gismo! "Support Gismo" - gives some suggestions on how to make Gismo better, how to improve it and support it.
5) Ladybug "Terrain Generator" component now supports all units, not only Meters. So any Gismo example file which uses this component, can now use Rhino units other than Meters as well. Thank you Antonello Di Nunzio for making this happen!!
Basically just forget about this yellow panel:
This panel is not valid anymore, so just use any unit you want.
6) A number of bugs have been fixed, reported in topics for the last couple of weeks. We would like to thank members in the community who invested their time in testing, finding these bugs and reporting them: Rafat Ahmed, Peter Zatko, Mathieu Venot, Abraham Yezioro, Rafael Alonso. Thank you guys!!! Apologies if we forgot to mention someone.
The version 0.0.2 can be downloaded from here:
https://github.com/stgeorges/gismo/zipball/master
And example files from here:
https://github.com/stgeorges/gismo/tree/master/examples
Any new suggestions, testing and bug reports are welcome!!…
Added by djordje to Gismo at 5:13pm on March 1, 2017
ble: Informing Digital Design with Real World Data
Information about each Workshop Cluster can be found here:
Cyber Gardens
Use the Force
Urban Feeds
Reflective Environments
Interacting with the City
Agent Construction
Authored Sensing
Performing Skins
Responsive Acoustic Surfacing
Hybrid Space Structure Typologies
The SmartGeometry 2011 Workshop will take place at CITA http://cita.karch.dk/
Applications to attend the SmartGeometry 2011 Workshop in Copenhagen will close next Monday 31st January 2011. General Conference registration will open within 1 month.
We hope to see you there!
****************************************************
Workshop 28th-31st March
Shop Talk 1 April
Symposium 2 April
Reception 2 April
These events follow the highly successful previous SG events in Barcelona 2010, San Francisco 2009, Munich 2008, New York 2007, Cambridge/London, UK 2006 and multiple preceding events.
Click here for more info...
BUILDING THE INVISIBLEInforming Digital Design with Real World Data
THE PREMISEVast streams of data offer a rich resource for designers. By incorporating external information into our design processes the autonomy of the design is challenged. User data, energy calculations, embedded sensing, material and structural simulation, human behaviour and perception, particle flows and force fields allows design to be situated and responsive. From the simulation of megacities to the solid modelling of material systems, design has the potential to be informed by the real. Design sits not separate from is environment but inhabits an ecological system, open, dynamic and interdependent, diverse, partially self-organising, adaptive, and fragile. Across scale and within time we now have the chance to instil architecture with an immanent intelligence creating new relationships between the user, the built and its ecosphere.THE OPPORTUNITYSystems theorists suggest that data is only a raw material. It can be differentiated from information, knowledge and wisdom. Understanding is multi-levelled: understanding of relations, understanding of patterns, understanding of principles. As digital designers our challenge is in harnessing the power of computation to assist us in informing our design process. Computers help us collect, manage and analyse the environment and inform us about an abundance of data. Our challenge is to use these inputs in a meaningful way to help us make better informed design decisions.THE AIMSG 2011 explores how the incorporation of real world data challenges existing design thinking. The SG 2011 workshop aim is to create physical prototypes of design systems to be exhibited in the SG2011 exhibition.
The SmartGeometry Group is a not-for-profit educational organization dedicated to the use of computational tools in architecture and engineering. SG brings professionals, academics, and industry together to explore the next generation of digital design. SG Workshops are non-platform specific, believing it is the methodology, not the tool, that matters.
…
Added by Shane Burger at 8:01pm on January 27, 2011
cremental release is available for download. It fixes several bugs reported in the 0.9.0005 & 0.9.0006 versions. To wit:
Computer mice with smooth scrolling would not zoom well, this is fixed.
Previewable parameters with a lot of consecutive null items would crash, this is fixed.
Identical GHA files would collide during the loading process, this is handled.
GHA files with identical names would collide during the loading process, this is handled.
Solver Undo setting was not persistent, this is fixed.
Widget ZUI Zoom setting was not persistent, this is fixed.
Markov Widget Corner setting was not persistent, this is fixed.
Markov Widget Suggestion Count setting was not persistent, this is fixed.
Drag and Drop on Document and Template preview materials wasn't recorded, this is fixed.
AssignDataToParameter() COM-Access method was broken, this is fixed.
Geometry and Generic parameters with persistent data would not deserialize correctly, this is fixed.
Operator shortcuts via the Canvas popup instantiation menu no longer assigned data to the second parameter, this is fixed.
Cull Duplicates component did not always show the correct label upon deserialization, this is fixed.
Legacy VB/C# components would not correctly deserialize List access on input parameters, this is fixed.
Cloud Display component would still display old sprites on disconnect, this is fixed.
Minor changes to a document would trigger lengthy preview cache updates, slowing Grasshopper down. This is fixed.
Sphere 4Pt did not work correctly, this it fixed.
Failed data conversions in parameters would result in missing entries, this is fixed.
Text Tag components (2D & 3D) would not bake via the component menu, this is fixed.
There are also some new features:
Added Jump object for quickly navigating across a Canvas (Params.Util dropdown).
Added Relative Differences component which is basically the inverse of Mass Addition (Math.Operators dropdown).
Added tooltip wiggle controls to the Preferences window, Interface section.
'Draw Full Names' now also attempts to change the display of existing components, but only in the active document.
Drag+Dropping GHA, GHPY and GHUSER files onto the canvas now puts the original file into the bin.
Replaced Set Union component with a new one that has variable input parameters.
Replaced Set Intersection component with a new one that has variable input parameters.
Replaced And and Ternary And components with a single new one that has variable input parameters.
Replaced Or and Ternary Or components with a single new one that has variable input parameters.
Replaced Concatenate component with a new one that has variable input parameters.
Concatenate component now has a segment join option available via the component menu.
Added Digit options to the Transform Matrix Display object.
Integer parameters which represent options now have more informative context menus.
--
David Rutten
david@mcneel.com
Poprad, Slovakia
…
Added by David Rutten at 11:06am on September 14, 2012
eroberfläche des Grasshopper Programms
Funktionsprinzip eines grafischen Algorithmus-Editors (Datenfluss)
Unterscheidung von Parametern (Datentypen) und Komponenten (Datenverarbeitung)
Erzeugung, Bearbeitung und Analyse von Geometrie-Typen: Punkte, Vektoren, Linien, Kurven, Flächen (surfaces, brep) und Netze (meshes)
Strukturierung der Daten anhand von Listen und Bäumen
unterschiedliche Verknüpfungsmöglichkeiten von Parametern (data matching)
praxisnahe Grundlagen der Geometrie und Vektorrechnung für generatives Design
effizienter Aufbau von parametrischen Modellen anhand Übungsaufgaben
Auszug von Daten aus Modellen für die Fertigung; Daten aus Tabellen (Excel, CSV) importieren, exportieren
Einsatz von benutzerdefinierten Komponenten (custom components)
Vorkenntnisse: Rhinoceros3d Benutzeroberfläche der Software: Englisch Unterrichtssprache: Deutsch
Details und Anmeldung:
www.vhs-sha.de
click: SUCHE
Kurstitel: GRASSHOPPER
oder direkt:
http://www.vhs-sha.de/index.php?id=90&kathaupt=11&knr=3151053&kursname=Grasshopper+I
Trainer: Peter Mehrtens
Kursdauer: 3 Tage / 8 Stunden pro Tag
Freitag, 19.07.2013, 08:00-17:00 Uhr Samstag, 20.07.2013, 08:00-17:00 Uhr Sonntag, 21.07.2013, 08:00-17:00 Uhr Ort: Volkshochschule Schwäbisch Hall, im Haus der Bildung
Teilnahmegebühr: 349,00 € Teilnehmerzahl: 4-10 Personen
…
berfläche des Grasshopper Programms
Funktionsprinzip eines grafischen Algorithmus-Editors (Datenfluss)
Unterscheidung von Parametern (Datentypen) und Komponenten (Datenverarbeitung)
Erzeugung, Bearbeitung und Analyse von Geometrie-Typen: Punkte, Vektoren, Linien, Kurven, Flächen (surfaces, brep) und Netze (meshes)
Strukturierung der Daten anhand von Listen und Bäumen
unterschiedliche Verknüpfungsmöglichkeiten von Parametern (data matching)
praxisnahe Grundlagen der Geometrie und Vektorrechnung für generatives Design
effizienter Aufbau von parametrischen Modellen anhand Übungsaufgaben
Auszug von Daten aus Modellen für die Fertigung; Daten aus Tabellen (Excel, CSV) importieren, exportieren
Einsatz von benutzerdefinierten Komponenten (custom components)
Vorkenntnisse: Rhinoceros3d Benutzeroberfläche der Software: Englisch Unterrichtssprache: Deutsch, auf Wunsch auch Englisch
Details und Anmeldung:
www.vhs-stuttgart.de
Dieser Kurs wird in Kooperation mit ifBau gGmbH und VHS Stuttgart angeboten, und wird von ifBau als Fortbildung für Mitglieder der Architektenkammer BW anerkannt.
Trainer: Peter Mehrtens
Kursdauer: 3 Tage / 8 Stunden pro Tag
Freitag, 24.01.2014, 09:00-17:00 Uhr Samstag, 25.01.2014, 09:00-17:00 Uhr Sonntag, 26.01.2014, 09:00-17:00 Uhr Ort: VHS Stuttgart, Fritz-Elsas-Str. 46/48
Teilnahmegebühr: 510,00 € Teilnehmerzahl: 4-10 Personen
…